Haxe 4.3.0 is here! Here's what you need to know.

Written on April 6, 2023
Reading time: 25 min

Haxe finally released the long-awaited 4.3.0 update today, bringing with it not just many new bug fixes, but also brand new language features you can use in your own projects. Haxe 4.3.0 sees a lot of improvements for those using abstracts, type parameters, multi-threading, and macros, as well as some new syntax which will be incredibly useful in any project.

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PickHaxe for Minecraft

Written on March 31, 2023
Reading time: 0 min

PickHaxe is a work-in-progress framework to allow developers to write Minecraft mods for Forge and Fabric using Haxe.

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Creating a Launch Script with Haxe/Lime

Written on February 22, 2023
Reading time: 1 min

During the development of the library hxCodec, I found that I needed to add a launch script to be used on Linux, because if the executable was simply run directly, several dynamically linked libraries would not be found. This is because Linux does not search the current directory for libraries by default. This is a problem because these library files are necessary for the video player code that hxCodec uses.

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My Top VSCode Extensions (Updated Feb. 16, 2023)

Written on February 16, 2023
Reading time: 5 min

My recommended suite of Visual Studio Code extensions to maximize productivity, as well as tips and tricks for how to best use them. Regularly updated to add new entries and remove old ones.

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A Breakdown on Software Licenses

Written on February 3, 2023
Reading time: 9 min

With no license, code is “All Rights Reserved” and any other application using your code is committing copyright infringement! So you should choose a license for any code you distribute publically.

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Krystara.io for Gems of War

Written on September 7, 2021
Reading time: 0 min

Krystara.io was a server project attempting to provide a comprehensive resource for Gems of War players. The frontend was built in React, and the backend used various different technologies such as Node.js Serverless over the course of the project’s development.

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Teyvat.moe Genshin Impact Map

Written on June 14, 2021
Reading time: 0 min

Teyvat.moe was a Genshin Impact interactive map site built in React. It featured robust data handling, a mobile-compatible map interface, localization, and advanced features to encourage community contribution.

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Puzzle Quest 3 Compendium

Written on November 10, 2019
Reading time: 0 min

The PQ3 Compendium is a web app built in React. It cleanly displays game data about all the available spells from Puzzle Quest 3. It has since become outdated, as the game has been drastically changed several times since its release during the game’s open beta.

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Steven Universe - Warp Space Live Wallpaper

Written on June 3, 2015
Reading time: 0 min

This Android app is a live wallpaper that displays art from the Steven Universe episode Warp Tour. It was built in Android Studio, and features animated lightning and a parallax effect.

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